virtual reality

An illustration of a robot with an Iced Capp making its way up the mountain via the gondola. The AQ is illustrated in the distance
3 min 0 232

SFU debuts virtual reality for snow days

Peak Web March 31, 2026

By: Lucaiah Smith-Miodownik, News Writer At SFU, a movement years in the making, built on generations of student advocacy, has finally paid off. Well . . . sort of. The university recently unveiled the new campus gondola. Only, it doesn’t exist in the physical realm. SFU’s cable car debuted as part of the school’s new virtual reality snow day package, complete with an immersive ride up the mountain to campus. “As you know, sometimes the buses just can’t make it up the mountain,” president Joy Johnson, currently serving her sixth consecutive term in hologram form, told The Beep. “But we…

Continue reading Read more
Shot of Earth from space
3 min 0 2115

SFU researchers create virtual reality experience to help astronauts manage loneliness in space

News November 21, 2021

By: Yelin Gemma Lee, News Writer  SFU School of Interactive Arts and Technology (SIAT) professor Dr. Bernhard Riecke and his team of researchers created an earthgazing virtual reality (VR) experience to combat loneliness felt by astronauts on long journeys in…

Continue reading Read more
3 min 0 1376

SFU’s Katayoon Yousefbigloo awarded the Audain Travel Award

Arts November 4, 2020

By: Charlene Aviles, Peak Associate Intrigued by the adaptation of technology to create interactive art, multi-talented artist, musician, and MFA student Katayoon Yousefbigloo hopes to use the $7,500 Audain Travel Award she recently received to do just that. The award,…

Continue reading Read more
3 min 1 3070

Virtual reality training to launch for health care workers in BC

News October 13, 2020

Written by: Karissa Ketter, News Writer SFU professor at the School of Interactive Arts and Technology (SIAT) Dr. Steve DiPaola is leading an international team of computer scientists, artists, and cognitive scientists to create a COVID-19 Virtual Reality Training program.…

Continue reading Read more
5 min 0 1563

SFU researchers develop simulated reality game to showcase trans youth experiences

Peak Web March 6, 2018

SFU sociology researchers are teaming up with master’s students from the Centre of Digital Media to develop an immersive game where players assume an avatar and navigate the Lower Mainland as a trans youth to better understand the daily experiences…

Continue reading Read more
3 min 0 2038

SFU engineer tests technology for youth mental health, addiction recovery

Peak Web July 3, 2017

A Simon Fraser University neural engineer is getting noticed for her research combining engineering and psychiatry to improve youth mental health. Faranak Farzan is currently involved in two technology trials, one soon to be underway at Surrey Memorial Hospital testing…

Continue reading Read more
3 min 0 1795

Virtual reality technologies aren’t only for the gamers out there

EIC February 3, 2017

What used to be mere fun and games is now becoming a key player in treating various mental health conditions. Virtual reality (VR) technologies are being introduced to patients of hospitals and care homes across Canada. The premise is that…

Continue reading Read more
2 min 0 2706

Pokémon Go has ruined my sex life

EIC July 12, 2016

He leaned in for a kiss. I did the same. We embraced, and it was great — there’s something about geeky guys that really gets my blood pumping. Our hands began to roam when suddenly his pants vibrated. I grinned…

Continue reading Read more